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Welcome, Cosmic Prisoners

After two long weeks, we thought we'd give a bit of a balancing update for this weekend to calm ourselves down from all the hype. Although this is balancing, it is something to look forward to with this morning's reboots!

Contraband Loot Table
Weapon Damage
Enchants for Guards & Damage Nerf
2FA Enabled to the Public
/Dangle
2 New Enchantments
20% Off Sale

Contraband Loot Table
As most of were aware of, contrabands weren't living up to their expectations. They were giving out more junk than goods and that just wasn't their intention. With this mornings reboots you will notice more goodies than the least desired items coming out.

Weapon Damage
Ouch, swords hurt. Why they gotta be so rude? Well, no more of that. With this update, all swords (Wood, Stone, Gold, Iron, Diamond) will do a tiny bit less damage than they were previously. Such a small difference that most won't notice it.

Enchants for Guards & Damage Nerf
With the addition of cell guard customization, we found that the guards were actually unable to get the additional health from overload and the speed boost from gears. This update will introduce those enchantments to cell guards and you will now see them be used to the best of your guard's ability!



To go along with that cell guards will be packing a bit less of a punch from now on. Damage from guards has been reduced hugely. However, when inside the cell, the guard will do less damage than if you are fighting them outside in the hallways. So a friendly reminder to you all, fight inside the cells!

2FA Enabled to the Public
As mentioned in the previous midweek update, 2fa is now active for public use. Enable it for extra saftey in any lobby, trust me, you won't regret it!

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/Dangle...
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Welcome, Cosmic Prisoners!

Two update posts in one day? What game are you playing at Emma? How can this be, what is this madness? I know, it's insane, my head might explode from all the testing. Here we go!

Disconnect Overhead Display
Gang Disbanding
Ah Purchasing with a full Inventory
Footsteps in lobbies

Disconnect Overhead Display
As most players have become aware of, when you log out there is a 10s period where the player's body will sit on the server. This is our 'combat log' system. This implementation will have an overhead display message 'DISCONNECTED' for players who are not actually on the server like such.

Having this in place will promote logging off in safe zones and players will be sure if someone is lagging out or not.

Gang Disbanding
Previously to disband a gang you needed to be the last standing member and owner of your gang. We have now added the /gang disband feature that allows the owner of a gang to disband at any moment in time.

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Ah Purchasing with a full Inventory
It's as the sub-heading reads. When you are trying to purchase more than your inventory can hold, you will not end up purchasing all that you try to buy. It will purchase as much as you can handle and leave the rest in the ah. If you have a full inv, it won't purchase the stuff that you can't fit in your inventory.

Footsteps in lobbies
When the lobbies were full of players, the sound effect of millions of players running around could get pretty intense. With this update, all footprint sound effects should be removed besides your own.
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Welcome Cosmic Prisoners!

Here we go again with another midweek update. We've had updates coming out our ears for the past two weeks, it's crunch time! All mentioned update will be live after tonights reboots!

2FA in-game
Lobby Queue
Bug fix and changelog


2FA in-game
Yes, that's right, we're giving you some more security. For those who don't know, 2fa (two-factor authentication) is the perfect means to ensuring that your account is secure if you ever do get hacked. You would type in a one-time-use code given by your google authenticator application each time you log in under a different IP address.


Currently, as we are testing out 2fa is it only available to staff members. Once available to the public you can use /auth to enable it and there will be a simple step-by-step instruction for you.

Lobby Queue
Waiting in the lobbies for access to your favourite planet can be a bore. Jumping up and down in the portal or clicking onto the compass every few minutes, you wonder, when will the wait end? With this update, lobbies will show your queue into the server. Giving higher priority to the donors, you will see an estimate of when you will be next to join and how many others are attempting to join that planet.

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Bug fix and changelog
  • /f join and /g join should work with player name as well as typing game name.
  • Fall damage will no longer be taken when falling down the cells stairs.
  • When closing pvs you will no longer be taken back to the pv page, it will instantly close.
  • Player will no longer be kicked from the lobbies for inactivity.
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Welcome, Cosmic Prisoners

What a week it's been, from the small things like /g info aliases to some of the most important additions. You thought it ended at just that? Well, you thought wrong. Here's the last of this week's huge QOL updates, Queued for the next reboot on YOUR planet!

Guard Customization
Door Customization
Door Raids
Cell Signs
Shiva Anticheat

Guard Customization
What better way to hype up cell guards than to make them super customizable? Customising cell guards allows you to tailor your guards to your liking. Personalise your cell guards to make for a strenuous battle. Your enemies will dread the idea of raiding your cell and will ensure a demanding battle will ensue.

When clicking on your cell guards it will open a customised GUI for that guard.

Each tier guard will take only the highest tier gear to it, however, you can apply as many enchantments and as much energy to them as you like.

That gets me into renaming your guards. We couldn't leave them with a plain old name, guards have feelings too you know! Only obtainable through contraband crates and shards, you will find guard nametags floating around the prison very soon.
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It's as simple as explained, right click your guard with the name tag in hand and a gui will pop up for easy guard renaming.
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Guards are about to get a makeover!

Door Customization
Doors too? When does the customization end?! Up in discussion for a while now, how could we make doors a more custom feature instead of their usual intent.

After the reboots, you will be able to shift-click your doors to choose who will have...
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Welcome Cosmic Prisoners!

It's been a crazy week on Cosmic Prisons, from the release of Sovereign, to some Quality of Life updates and we're just getting started! @melsha has been coding his fingers to the bone to get these updates out for you and the staff team and I'm totally stoked to give you a walk through! Here's what you can look forward to after your planet (and the hubs) reboot tonight!

Trainees and Enderchests at spawn
Gang Mods
Mining Sound Update
Global Chat
Fire on Meteors
/Jet
Hub Updates
/Cell Info
Guards in your Inventory
Administrative Updates

Trainees and Enderchests at spawn
Let there be rejoicing in the streets! Starting after your planet reboots, trainees will now have access to one row in enderchests! No, you cannot just access the /echest command, however, we understand that it has been a grind trying to prioritize your inventories while you save up for one of those shiny cells! We figured this would make things a little easier and manageable for those new prisoners joining the community!

Gang Moderators
Your Gang Leader is a busy person, from manipulating the economy, to smokey backroom politics, to sending your foes to their maker, and many of you have made the suggestion to have Gang Moderators who would be capable of inviting and kicking members when your Gang Leader is off dealing with his "business". After your planet reboots your Gang Leader will be able to appoint Gang Mods who will be able to do just that!

Ready to make someone Moderator in your gang? Simply execute /g mod <IGN> to give or remove Moderator status in your gang.

Moderators of a gang are easily identified by the star...
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Welcome, Cosmic Prisoners!

After some discussion, we've decided you guys need a bit more lovin' this week. We're going to be doing some much-needed additions throughout this week and this is just the beginning of that.

Anti Cheat Improvements
More Cells Added
Jetpack Tweaks
/g info Aliases

Anti cheat improvements
Yes, it's coming, no more waiting! Although.. there's a little more waiting. Recently, our dev got together with the anti-cheat dev and they've made some changes to the current anti-cheat we use.

Here's some fair warning to all you hackers out there; you won't be able to hack anymore.

Hopefully, this will clear up a lot of our hacker issues, especially since later this week *fingers crossed* we will be getting an entirely custom anti-cheat to ensure we're 99.9% hacker free!

More cells added
You guys begged for more cells, how could we say no to such a high demand? After the next reboots 30 more tier 5 cells will be available for purchase.

Jetpack tweaks
Previously, when using /jetpack and then being hit, you would still be able to fly up. This is now fixed so that if you have initiated your jetpack and you are put into combat, your wings will be clipped!



/g info aliases

To ensure we have all options, for all types of people, we have added different ways to search for a gangs information. You can now use any of these options.
/gang info
/gang show
/g info
/g show
/g g
/f show
/f info
/f f

Note: You can now see online gang members!
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Welcome, Cosmic Prisoners!

I am jumping in my seat with excitement. Ever since the dev showed me these updates, I've had to cover my mouth so I wouldn't spill all of the secrets! We've been secretly posting little spoilers during the week, but some of these, none would have expected.

Sovereign Planet Release
/Jetpack
2 New Enchantments
/baltop and /gtop
Hover Chat and [Blocks]
Bug fix and Changelog
40% Off Sale


Sovereign Planet Release
Royalty and high classed mates, Sovereign Planet is the one for you. Peasants will not stand in your way, only those with the might, only those with the power, will conquer the server.

Sovereign Planet is the last of the original series. The first three servers are the only planets that will have the OG map layout. As it is the last, we had to give a unique look to it with this elegant spawn that you see in the screenshot.

The first hour of uptime will be VIP ONLY to ensure that the hardcore donors get a smaller headstart and to keep the planet from bursting from all of the pressure. She's only new, we must be careful not to push it to the limits.

/Jetpack
I can hear it now, "Cosmic is P2W!" and yes, yes it is. We have to make sure donors get the best of the best, although it's not a huge advantage, but it's absolutely spectacular and you'll agree with me once you take a look at this.

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A perk only for the tier 5 donors with a 14 minute cooldown, this one's going to be a blast. *I'm punny!*

2 New Enchantments
We couldn't say no to giving pickaxes a bit of love. After all of the armour and weapon enchantments, pickaxes were feeling neglected, so here we are!

Replenish -
Uncommon Enchant
Max Level: 5
Chance to instantly respawn ores as they are broken.


Energy Collector -
Uncommon Enchant
Max...
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Welcome, Cosmic Prisoners!

Oh boy, do we have a treat for you... This update is going to knock your socks off! Some expected it, others not so much. After a few sneaky spoilers from Rob, I'm proud to realise to you today's updates!

Contraband Crates
Meteors
Donor Perks
Bug and Change Log.
20% Off Store Sale!

Contraband Crates
A unique crate, only obtainable by the luckiest of prisoners. A crate better than any you could ever imagine. Bringing together all of the purchasable donor perks and highly contested in-game items, the contraband crate is what all crave.

Currently, contraband crates are only obtainable through meteors (Next topic of discussion) and they come in our basic tiers that we have all become accustomed to.

Simple Contraband
Uncommon Contraband
Elite Contraband
Ultimate Contraband
Legendary Contraband
Godly Contraband



These crates have gear that varies from your desired items and store bought items. Crates will feature;
Armour with Energy / Enchants
Weapons with Energy / Enchants
Pickaxes with Energy / Enchants
Raw Energy

Charge orbs
Shards
Guards
Crude Ore
Ore Generators
Donor Ranks
Chests
Ores
Food
(
and yes, we have to leave some crappy items in to keep it balanced).

Meteors

Is it a bird? Is it a plane? No! It's a meteor!...Wait wot? Bet you didn't expect that one. Meteors are going to make the mundane task of grinding a bit more fun. Every 30-60 minutes a chat notification will pop up about the server event of a meteor dropping onto the prison. Remember it takes the meteor some time to crash, watch for it in the sky.

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But...
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Welcome, Cosmic Prisoners!

After last week's huge update, we had to give the dev a bit of a breather. To be fair, I'd hardly call this one a breather. This is more so an update of changes to a lot of our recent additions, here we go!

Crude Stacks
Raid Changes
Cell Stores & Access
New Enchantments
Raw Energy in Shards
Patrol Guards
20% Off Sale!


Crude Stacks

To being that cosmic brand back into play and spice things up, we've added new dimensions to crude ores that make them that much more valuable and worth it.

From now on your crude ores will begin to make fat stacks. I mean that literally and figuratively. The longer you afk your crude ore, the more the last generation will respawn.

that being said, generation times are the same as previously, but this means that you can now afk your crude ore overnight and come back to hundreds of ore to mine up.
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Also, to come with this addition; crude ores CAN give off more energy and a higher shard chance!.

Raid Changes & Cell Stuff
We all knew it was coming, after Rob being unable to keep the spoilers to a minimum, you all knew we'd be looking at how to make raiding a bit more balanced. There's a lot of changes to mention, so here goes nothing!

The most important and noticeable addition is the guard health damage and their stacking.
Guards are now complete tanks, the idea is that raids take forever, but they are possible. They won't hurt as much, but it's a very long process to carry out a raid.

To accompany this guards no longer sit inside of each other. They've learnt some new skills in prison school, so they will sit in their own seats.

You can no longer stack/place too many guards in one area.
Simple = 3x3,
Uncommon = 5x5,
Elite = 7x7,
Ultimate...

It's going to be one to remember.

Welcome, Cosmic Prisoners!

I can't begin to express how excited I am to announce this weekend's update to you all. After testing and testing, all I want to do is spill the tea!

Energy Extraction
The Enchant Rush, New Enchantments.
Scoreboard Additions.
Mining Levels after 100.
Ore Spawn Rate.

Energy Extraction
As It was highly discussed throughout the community, we had to think about how to allow enchants with armour and tools. This is going to be a huge game changer.

Use the command /extract [Number], this will drain an amount of energy from your pickaxe and turn it into Raw Energy, in the form of an enchanted light blue dye.

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Raw Energy can be applied (drag and drop) to all swords, armour and pickaxes to allow the gear to be enchantable. When applied, make your way to the cosmic wormhole. If your gear is surging with cosmic energy, throw it at the wormhole for a chance at receiving one of the various enchantments.

Note: If you have a charge orb on and you extract, you will lose a level from the charge orb.

The Enchant Rush, New Enchantments.
With the introduction of Energy Extraction, we’re delivered with a new means of enchantments. A necessity gets suited up, you mustn't leave a gang member behind. Soon inmates will be swarming the cells with only the most robust and extraordinary gear.

Now similar to pickaxes, you will have a base level of armour and swords. This meaning that depending on your mining level, you will be allowed to wield certain equipment. For example, only players with mining level 90 will be able to use any sort of diamond equipment. This also means that those levels give an advantage depending on how high they are.

Pickaxe levels- Will boost...