Meteor Limitations & Patch Notes

Discussion in 'Server Announcements' started by XsSlayeR3, Jul 14, 2017.

  1. XsSlayeR3

    XsSlayeR3 Community Manager
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    Greetings Prisoners!

    Boy has it been a busy week with the Reset of Sahara Planet & /showcase I thought now would be a good time to take a little step back and have a look at everything that has happened over the past month. As well as a few new things to look forward to after today's reboots!

    • Meteor Limitations
    • Overhead Update
    • Updates and Releases
    • Bug Fixes

    Meteor Limitations
    A few players were calling in multiple meteors at once causing some unwanted lag. To mitigate this players will now only be able to call in one meteor at a time! Meaning if there is already a meteor crashing then you will not be able to call in a new one till the current one has crashed!

    Overhead Update
    Trainees were feeling a little left out with our recent update to overhead names, after today's reboots Trainee will now correctly show above Trainees heads.

    Updates and Releases
    • Queue System
    • Custom Kill Messages
    • /option enchantvis
    • Whitescrolls released on Server Store
    • XP Bottle Limitations
    • /gtop
    • /ltop
    • Guard Visibility is now shown on scoreboard
    • New text for whitescrolls when applied
    • Ability to remove own access from a cell
    • Ore Gen Stacking
    • /CC
    • GKit Zenith on the server store
    • /rules updated
    • Charge Orb description updated
    • Staff team now have colored chat
    • Overhead & Tab
    • Item Nametags
    • /option killsee
    • July CC
    • Tier 5 D Cells for Valron
    • Contrabands & Shards released on Valron
    • Sahara Reset Announced
    • Carnage Began - Sahara
    • Reset Admin Cell - Sahara
    • Showcases
    • Sahara Reset
    • Admins are now able to make custom regions (e.g. Safezones)

    Bug Fixes
    • Enchant animation doubled in speed
    • Zenith /gkit now shows correct release date
    • An exploit with guard placement was mitigated
    • A bug causing villains to be healed by the guard regen has been fixed
    • Particles removed completely for Alchemy
    • Meteorites landing in spawn was mitigated
    • An exploit with /bump was mitigated
    • Players mirages will now correctly show as a villain when the player is
    • NPC’s names showing on tab has been fixed
    • Worldedit issues for Admins was fixed
    • Players getting kicked for AFK while frozen has been fixed
    • Exploit where players were able to wear gear above their mining level has been fixed
     
    • Like Like x 4
    • Agree Agree x 2
    • Savage Savage x 1
    • RIP RIP x 1
  2. xLuuk_

    xLuuk_ New Member
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    GG
    first ;)
     
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  3. NZYoshi

    NZYoshi Moderator
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    Tedix New Member
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  5. Eazywon

    Eazywon Member
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    2ND
     
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  6. ilovetodestroy

    ilovetodestroy Moderator
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  7. gROnNeD

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  8. U9G

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  9. SamFTW0128

    SamFTW0128 Alpha Tester II
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  10. Serriah

    Serriah Well-Known Member
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    This is awesome, keep up the good work!
     
  11. bamboolzel

    bamboolzel New Member
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    Too slow ;(
     
  12. 0PTi0NS

    0PTi0NS Moderator
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  13. Captinerable

    Captinerable New Member

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    Great update!
     
  14. trembo

    trembo Administrator
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  15. Eazywon

    Eazywon Member
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  16. 23842938y

    23842938y Member
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  17. TMarioC

    TMarioC Member
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    I hope you're got something good planned for next week when I break up for summer holiday. Also where's the sale?
     
  18. Cwifford

    Cwifford Active Member
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  19. WhiteDecay

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    Gg. woo meteor limitation :3
     
  20. mattyboy84

    mattyboy84 Alpha Tester I
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